Archive for February, 2016

  • Unravel Developer Interview with Martin Sahlin

    Unravel Developer Interview with Martin Sahlin

    Few games use audio the way recent release Unravel does – helping to guide players through an emotional, as well as a physical, journey. We sat down with Martin Sahlin, the game’s creative director, to […]

  • Music to remember: Unravel

    Music to remember: Unravel

    The times of a few beeps in the background of a game are long gone. While the classic 8-bit sounds and melodies will forever have a place in our hearts, nowadays the technical possibilities create […]

  • Music to remember: Life is Strange

    Music to remember: Life is Strange

    The times of a few beeps in the background of a game are long gone. While the classic 8-bit sounds and melodies will forever have a place in our hearts, nowadays the technical possibilities create […]